11
Dec
Next Weapon is the G36C
Posted by DarkSynopsis \ Posted in Epsilon News
Users have voted over at the Serellan forums and the next weapon will we see added to Epsilon will be the G36C.
11
Dec
Hotfix Updates: Pre-Alpha v1.0.6.1-3
Posted by DarkSynopsis \ Posted in Epsilon News
- Added Force Feedback to Input Menu
- VO: Add squad wounded/killed VO
- VO: Add enemy killed VO
- Fix: Suppressor Box Disabled for SG-12B and RG-9C
- Fix: Glowsticks not showing on Terrarum map
- Fix: Enemy VO should now randomize, still working on cues and attenuation
- Fix: Terrarum cinematic showing on Elimination
- Fix: Terrarum Music - Action Phase
- Fix: Kill & Secure Achievements not Awarding until 100
- Fix: Check box bugs in Equipment
- Fix: RG-9C Mipping in Equipment
- Fix: Door on Terrarum not allowing AI through on breach
- Fix: Unipol Not Properly Completing
- Fix: Enemy Surrender VO playing when killed while surrenderin
- Fix: Hostage Secure progress indicator hiding prematurely
- Fix: Radial menu: Update Stack -to- Breach Options after Squad stacks door while menu is shown
- Fix: Radial menu: Improved show/select interaction. No longer required to manually place mouse cursor to select option
19
Nov
Pre-Alpha v1.0.6 Changelog
Posted by DarkSynopsis \ Posted in Epsilon News
- New Map: Terrarum Data. (Elimination & Story Mode)
- New Weapon: RG-9 Submachine Gun.
- Razer Chroma Integration: Updated SDK 1.0.4. (Currently needs Synapse turned off)
- Radial menu art pass.
- More Squad/Enemy VO hookups.
- Map now auto-adjusts to your current level in action phase.
- Adjusted Move Point Visuals for better visibility.
- Map zooming adjusted distance to reset when out of bounds.
- Idle animation in Equipment Menu adjusts based on weapon.
- Added Steam Achievements. (prototype)
- Adjusted Elimination AAR.
- Adjusted Lighting on Unipol HQ.
- Fix: Equipment Loadouts: Equipping Squad properly in game.
- Fix: Security Camera control speeds & pause re-entry issue.
- Fix: Unipol third floor issues.
- Fix: Added new check for Squad in stack environment. (improves command responsiveness)
- Fix: Saiga audio and Rate of Fire.
25
Oct
Pre-Alpha v1.0.5 Changelog
Posted by DarkSynopsis \ Posted in Epsilon News
- New Weapon: SGB-12 Shotgun.
- Gadgets: Security Console now disables tripwires.
- Squad: Adjusted stack points on upper level floors for more dynamic formations.
- Squad: Cleaned up breaching aim behavior.
- Squad: Audio: Run Footsteps.
- Enemy AI: Social Contact System to inform other AI of contacts.
- Elimination: Enemies will no longer spawn in the player start area.
- Options: Option to uncap FPS from 60 and disable Smoothing in Video Options.
- UI: Added Ability to disable HUD overlay from Video Options.
- UI: Added Ability to Zoom and Pan on Planning Map (WASD When Zoomed to Pan).
- UI: Replaced Squad Menu with Radial Menu.
- UI: Added slider to control speed & direction of Security Cameras.
- UI: Added Support for 4th Floor to Map for Terrarum Map.
- Gameplay: Player Movement speed reduced and Turning Tweaks.
- Gameplay: Added Delay to Place Breach Charge.
- Mission: Adjusted Hostage Guard Locations.
- Fix: Elimination one area where an enemy could spawn inside a wall.
- Fix: GL06 Reload.
- Fix: Crouch while ADS.
- Fix: Jarring Equipment Menu Audio Replaced.
- Fix: ADS binding for Controller and now Rebindable (Partial Controller Support).
- Fix: Enemies now will engage hostage.
- Fix: Squad Menu Key now rebindable from Middle Mouse.
- Fix: Breached Doors no longer closable, fixing a stuck state.
- Fix: Enemy Tag Arrow no longer casting reflection.
- Fix: Various visual fixes on Unipol HQ.
- Fix: Hostages no longer blocking NavMesh.
- Fix: Squad now engage enemies engaging them when they do not have LOS.
- Fix: Multiple stacking orders on same location no longer put squad in stuck state.
- Fix: Crouch movement speed now adjusts properly.
9
Oct
Squad Commands Demonstration & SG-12
Posted by DarkSynopsis \ Posted in Epsilon News
Christian Allen put together a video demonstrating Squad Commands in Epsilon.
Also we got a glimpse of the SG12B Shotgun which should be coming within the next few updates.