Author Topic: What Makes A Tactical Game.  (Read 1010 times)

CraftyReaper

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What Makes A Tactical Game.
« on: January 31, 2014, 07:54:20 AM »
As a site we are going to be including more content soon, and this will involve covering more tactical based games. We know what we like and what we consider a tactical approach, but we would love to know your opinions.

Some of the things we consider that establish a tactical shooter.

Teamwork, in other words Co-operative missions.
Realistic Weaponry
Use of Tactical Aids
Communication Systems

Here are a few we consider non tactical.

Jumping and still being able to shoot accurately.
Respawns.
Radars (In most cases)

What draws you into a tactical game and what infuriates you?

DarkSynopsis

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Re: What Makes A Tactical Game.
« Reply #1 on: February 02, 2014, 03:20:20 AM »
Regenerating Health is not allowed!