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Tactical Ape | Forums
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Takedown Red Sabre
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Takedown Red Sabre Modding / Mapping
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Tactical Ape Takedown Mission Manager (TATDMM)
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Topic: Tactical Ape Takedown Mission Manager (TATDMM) (Read 6846 times)
CraftyReaper
Administrator
Tactical Ape Takedown Mission Manager (TATDMM)
«
on:
March 09, 2014, 02:57:36 PM »
We have released a mission manager for Takedown custom missions, which can be found in our download section. Here you will also see a readme explaining how to use it and what it does. Any comments or suggestions you might have can go here.
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CraftyReaper
Administrator
Re: Tactical Ape Takedown Mission Manager (TATDMM)
«
Reply #1 on:
March 10, 2014, 08:41:26 PM »
We have updated the manager and added a feature to tell you what modes are available for the custom maps.
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DarkSynopsis
Administrator
Re: Tactical Ape Takedown Mission Manager (TATDMM)
«
Reply #2 on:
February 19, 2016, 09:47:38 PM »
1.2
- Added "Prepare Takedown" button which will edit a single line in
"steamapps\common\Takedown Red Sabre Early Access\TakedownGame\Config\TakedownEngine.ini"
"Documents\My Games\UnrealEngine3\TakedownGame\Config\TakedownEngine.ini"
The line being "bAllowMultiThreadedShaderCompile=True" once set to False the game should no longer crash when running a custom map using custom content.
- Added "Prepare Editor" button which will edit "UseTextureFileCache=TRUE" to False in the "steamapps\common\Takedown Red Sabre Level Editor\Engine\Config\BaseEngine.ini" file
it will also edit the TDRS PC.xml file found within the editors folder to setup the right profile for cooking maps.
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