UDK Player Scale
Posted by CraftyReaper \ Posted in Takedown Mods 0 Comments
Whilst myself and DarkSynopsis were playing around in UDK with the scale for Takedown. We wanted to be able to run around in our created level, however the default player model is around half the size of what is needed.
After some calculation we worked out that if you use the console command 'changesize' and stick in the value 1.90625 you will near as damn it get a character size of 183units. We soon got bored of doing this everytime we reloaded the map so DarkSynopsis worked out a method for doing on Level Load. The setup is in the image below.
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