19
Nov
Pre-Alpha v1.0.6 Changelog
Posted by DarkSynopsis \ Posted in Epsilon News
- New Map: Terrarum Data. (Elimination & Story Mode)
- New Weapon: RG-9 Submachine Gun.
- Razer Chroma Integration: Updated SDK 1.0.4. (Currently needs Synapse turned off)
- Radial menu art pass.
- More Squad/Enemy VO hookups.
- Map now auto-adjusts to your current level in action phase.
- Adjusted Move Point Visuals for better visibility.
- Map zooming adjusted distance to reset when out of bounds.
- Idle animation in Equipment Menu adjusts based on weapon.
- Added Steam Achievements. (prototype)
- Adjusted Elimination AAR.
- Adjusted Lighting on Unipol HQ.
- Fix: Equipment Loadouts: Equipping Squad properly in game.
- Fix: Security Camera control speeds & pause re-entry issue.
- Fix: Unipol third floor issues.
- Fix: Added new check for Squad in stack environment. (improves command responsiveness)
- Fix: Saiga audio and Rate of Fire.
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