Tactical Ape | Forums

SWAT Series => SWAT 3 Modding / Mapping => Topic started by: CraftyReaper on February 23, 2014, 07:39:25 PM

Title: How To Make Levels For SWAT 3: 04 - Interface - The MapTool Bar
Post by: CraftyReaper on February 23, 2014, 07:39:25 PM
(http://tacticalape.ninjasfate.com/images/tutorials/WC_MapToolbar.png)

From Top to Bottom

Selection Tool - Used for selecting objects (brushes / entities) in all view-ports
Magnify Tool - Used to magnify objects. A mouse scroll-wheel replace this as functional.
Camera Tool - Used to rotate camera in 3D View-port (camera)
Entity Tool - Used to create Entities.
Block Tool - Used to create geometric shapes, also known as brushes.
Texture Application Tool - Used to apply textures to brushes.
Apply Current Texture Tool - Used to apply the currently selected texture to brushes.
Decal Tool - Used to apply decals to surfaces.
Clipping Tool - Used to reshape brushes.
Vertex Tool - Used to manipulate vertex on brushes to redefine the shape.
Path Tool - Used to create paths for AI.
Clipping Tool - 
Vertex Tool -
Path Tool -