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Takedown Red Sabre Modding / Mapping / Re: Walkthrough
« Last post by DarkSynopsis on February 18, 2016, 02:40:29 AM »Awesome! had a quick go didn't last long didn't notice any of the Tangos Move though, Hmm... My test map was not an amazing test but if I hid behind the Static Mesh they would come get me, didn't seem to do so in your map.
Man... The AI range is crazy! was getting shot from the other side of the map! while I was at spawn! I know people in the Steam forums had messed with the "DefaultAI.ini" maybe can reduce how far they can see.
Glad the Tango Hunt Tutorial worked out might take a look at Bomb Disarm next, getting a fully functioning Mission mode seems tough looking at the HQ Kismet for it, I'm not that familiar with Kismet as is, just making it up as I go along.
Nice to see a remake of old school maps, we wanted to work on bringing some SWAT 3 maps to Takedown, I might still have one mostly blocked out but might be too small for Takedown, we shall see... may try finish it up.
I do not work in the Video Game Industry, just too much time on my hands my tinker
Man... The AI range is crazy! was getting shot from the other side of the map! while I was at spawn! I know people in the Steam forums had messed with the "DefaultAI.ini" maybe can reduce how far they can see.
Glad the Tango Hunt Tutorial worked out might take a look at Bomb Disarm next, getting a fully functioning Mission mode seems tough looking at the HQ Kismet for it, I'm not that familiar with Kismet as is, just making it up as I go along.
Nice to see a remake of old school maps, we wanted to work on bringing some SWAT 3 maps to Takedown, I might still have one mostly blocked out but might be too small for Takedown, we shall see... may try finish it up.
I do not work in the Video Game Industry, just too much time on my hands my tinker