Tactical Ape | Forums

Takedown Red Sabre => Takedown Red Sabre Modding / Mapping => Topic started by: CraftyReaper on March 09, 2014, 02:57:36 PM

Title: Tactical Ape Takedown Mission Manager (TATDMM)
Post by: CraftyReaper on March 09, 2014, 02:57:36 PM
We have released a mission manager for Takedown custom missions, which can be found in our download section. Here you will also see a readme explaining how to use it and what it does. Any comments or suggestions you might have can go here.
Title: Re: Tactical Ape Takedown Mission Manager (TATDMM)
Post by: CraftyReaper on March 10, 2014, 08:41:26 PM
We have updated the manager and added a feature to tell you what modes are available for the custom maps.
Title: Re: Tactical Ape Takedown Mission Manager (TATDMM)
Post by: DarkSynopsis on February 19, 2016, 09:47:38 PM
1.2
- Added "Prepare Takedown" button which will edit a single line in
   "steamapps\common\Takedown Red Sabre Early Access\TakedownGame\Config\TakedownEngine.ini"
   "Documents\My Games\UnrealEngine3\TakedownGame\Config\TakedownEngine.ini"
  The line being "bAllowMultiThreadedShaderCompile=True" once set to False the game should no longer crash when running a custom map using custom content.
- Added "Prepare Editor" button which will edit "UseTextureFileCache=TRUE" to False in the "steamapps\common\Takedown Red Sabre Level Editor\Engine\Config\BaseEngine.ini" file
  it will also edit the TDRS PC.xml file found within the editors folder to setup the right profile for cooking maps.